Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4
2018.4.23f1
2020.2
Issue ID
1257683
Regression
No
Crash in Transform::GetTransformAccess() when using the logging functionality before instantiating prefabs in an enumerator
How to reproduce:
1. Open user-submitted project (837124.zip)
2. Open the Main scene
3. Enter Play Mode
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2018.4.23f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Buttons in the Overlay Menu in the Scene View are all gray even if they're activated when Game View is maximized and minimized
- NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
- Editor crashes on PrepareSpriteTilingData when exiting Play mode
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b2
Resolution Note (fix version 2020.1):
Fixed in 2020.1.6f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.11f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.28f1