Search Issue Tracker
Fixed in 10.x.x
Votes
1
Found in [Package]
7.3.1
Issue ID
1255694
Regression
No
Universal Render Pipeline depends on the Physics 2D built-in package but doesn't show it in the dependency list
How to reproduce:
1. Create a new "Universal Render Pipeline" project
2. In the Editor open Package Manager window
3. Make sure that "Show Dependencies" is enabled in the "Advanced" dropdown at the top of the Package Manager window near the search bar
4. In the package list on the left, select the "Universal RP" package
5. Observe the dependency list under the package description (open the "Dependencies" section if it's closed)
Expected result: The "Physics 2D" package is listed under "Dependencies"
Actual result: There is no "Physics 2D" package listed under "Dependencies"
Reproducible with: 2019.4.2f1 (7.3.1, 7.4.1), 2020.1.0b14, 2020.2.0a15 (8.1.0)
Could not test with: 2018.4.24f1 (4.10.0) (Package Manager doesn't show dependencies)
Note: Tested on Ubuntu 18.04 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note (fix version 10.x.x):
Fixed on version 9.0.0-preview.55 and 10.0.0-preview.26