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[HDRP] Typo in BuildFailedException error message
When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more
Upgrading project to 2019.1.0a10 breaks material preview
Steps to reproduce: 1. Create a new project in 2019.1.0a9 2. Create material 3. Upgrade project to 2019.1.0a10 4. Check project wind... Read more
Application freezes on VK_ERROR_INITIALIZATION_FAILED (-3) when run on s...
Can also freeze on Vulkan error VK_ERROR_DEVICE_LOST (-4) How to reproduce: 1. Open user's project and Export the project 2. Build ... Read more
HDRP template is broken and renders pink magenta when creating a new pro...
How to reproduce: 1. Create a new project with High-Definition RP template Expected result: HDRP template renders objects with adva... Read more
[VCS][PlasticSCM]Incoming Tab is not showing details of latest changelis...
[VCS][PlasticSCM] Incoming Tab is not showing details of latest changelist of repository in Version Control Window Pre Condition: P... Read more
Assets folder in the Project window is highlighted when selecting public...
How to reproduce: 1. Open the attached project 2. Go to the Project window and open Test prefab in the Prefab mode 3. In the Hierar... Read more
[Android][Vulkan] Terrain is not rendered with specific Camera settings ...
How to reproduce: 1. Open attached project 2. Build&Run to Android device Expected result - Terrain is rendered Actual result - Ter... Read more
Moving or rotating objects in the Scene cause lag when recording keyfram...
How to reproduce: 1. Open attached "Mermaid Test 1.zip" project 2. Create Capsule in the Scene 3. Click on Capsule and create new Ti... Read more
Shortcut Manager - Key legend icons and text overlap eachother when the ...
When the profile context menu button is at max width in Shortcut Manager, the key legend icons will overlap eachother. The max width... Read more
[Android] App shows black screen when built without "Use 32-bit Display ...
App shows a black screen when built without PlayerSettings > Resolution and Presentation > Use 32-bit Display Buffer Steps to Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes