Search Issue Tracker
[Profiler] Color changes are not reflecting on selecting Color Blind Mod...
Color changes are not reflecting on selecting "Color Blind Mode" in profiling timeline Steps to repro: 1. Create a new project. 2. ... Read more
JsonUtility.FromJsonOverwrite does not take exponents into account conve...
How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more
GetResource errors in Prefab editing mode when using reflection probes
Steps to reproduce: 1. Open "2018.3 empty project for bug report.zip" 2. Navigate to Project -> Assets and open "BugScene" 3. In the... Read more
Prefab is Instantiated unexpectedly when adding a GameObject to a Nested...
How to reproduce: 1. Create a new Project 2. Create a GameObject and drag it to the Project Window to create a Prefab out of it 3.... Read more
Build-in Packages modules are being included in the project folder when ...
To reproduce: 1. Create a new project for android 2. Go to package manager window 3. Choose Built-in Packages 4. Disable any of the ... Read more
Burst Compiler throws exceptions when building for UWP
Steps to reproduce: 1. Download 1097555_repro.zip 2. Switch platform to UWP 3. Build project on IL2CPP backend Expected results: Pr... Read more
Animation transition is delayed when the trigger is pressed
How to reproduce: 1. Open the attached Test.zip project 2. Open the Animator window 3. Select Cube and enter the Play mode 4. Wait f... Read more
[Profiler] "Composite Overdraw" text is clipped in UI system preview win...
"Composite Overdraw" text is getting clipped in UI system preview window even on resizing window from profiler Steps to Reproduce: ... Read more
[Improved Prefabs] Is is possible to revert removed component without ha...
Steps: 1. Create a GameObject with HingeJoint and Rigidbody on it 2. Turn it into prefab 3. Remove both components ==> They appear ... Read more
Asset Bundles fail with "Clean up" error if Timeline window is open
Steps to reproduce: 1. Download and open the attached project 2. Open "common_client" scene 3. Change the transform value of "Audio"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes