Search Issue Tracker
Building with il2cpp, arm64, and daydream/cardboard causes unresponsive ...
How to reproduce: 1) Create a new project. 2) Import the googlevr unity package 1.170.0 (https://github.com/googlevr/gvr-unity-sdk/r... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want... Read more
[Android][VideoPlayer] A new frame isn’t drawn when seeking a paused vid...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find video “BZ 220” 4. “Download Video” -> “Prepare Video”... Read more
Canvas Image element is not centered when created along with the Canvas
To reproduce: 1. Open any or create a new project 2. In a scene with no Canvas create UI -> Image Expected behavior: The Image is a... Read more
Shader Graph - Color Nodes change size when their color and alpha are ch...
When you adjust the color values or alpha of a color node, the node will change size on the graph. This is fixed by closing the grap... Read more
[Editor] Null Reference Exception occurs on creating a new color preset ...
Null Reference Exception occurs on creating a new color preset library. Steps to reproduce : 1. Open the attached project or create... Read more
The text turns black when CollectDependencies on PlayModeStateChange.Exi...
How to reproduce: 1. Open "BlackTextRepro.zip" project 2. Open TestScene 3. Enter Play Mode Expected: Text stays the same color. Ac... Read more
Shader Graph - Preview collapse button isn't displayed properly when exi...
If you are hovering over a node preview and open the context menu, then click back into the node preview, the preview collapse butto... Read more
Some particles fail to collide with the object when spawning a lot of pa...
How to reproduce: 1. Open attached project ("repro_case_1082981.zip") 2. Press Play 3. With your mouse in the Game View direct part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes