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Endless stream of errors are thrown when creating an Entity which has a ...
How to reproduce:1. Download and open the attached project "1167570.zip"2. Open the Entity Debugger, Inspector and Console windows3.... Read more
Silent crash when setting MinMaxCurve in VelocityOverLifetimeModule for ...
How to reproduce:1. Open attached project2. Open Main Scene3. Enter the Play Mode Reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1... Read more
[LWRP] Editor crashes while opening the player settings with Vulkan Grap...
Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro:1. Open the attached Proj... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
Closing Unity after building NavMesh surface results in the Editor freezing
How to reproduce:1. Open attached project "Island_Defenders_stripped.zip" and scene "Game"2. In Hierarchy window, select "Terrain" o... Read more
[Android] Rotating device from portrait to landscape multiple times crea...
Steps to reproduce:1. Open "rotationBugEmptyStripped" project2. Build and run"SampleScene" scene on Android3. Rotate phone from port... Read more
Crash on Object_CUSTOM_GetName when trying to get Transform.name when pa...
How to reproduce:1. Open the "name_repro.zip" project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes... Read more
[Pen] Delta is always (0, 0).
-e: Pen.delta always remains (0, 0). Repro:1. add input package to your project2. add visualizers to the project3. start the PenVisu... Read more
[Windows][Xbox] When Xbox One controller disconnects, error messages app...
An error message appears when disconnect an Xbox One controller while in Playmode or Runtime.Sometimes it doesn't happen on the firs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open