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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Build & Run on UWP with Visual Studio 2019 doesn't work
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Full screen renderer feature does not work with stencil
- Glob function isn't working with TextureImporter in Preset Manager
- [HDRP] New project has unsaved changes when creating a project from HDRP templates
- Some pixels fail to render when using Depth Priming
- [Android] Memory leaks ~100mb with each HTTP request until Player crashes on IL2CPP ARMv7 builds