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0
votes
Fixed

[IMGUI] Options don't lose focus completely on deselection in Inspector/...

IMGUI

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Apr 24, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a9

Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more

0
votes
Active

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Apr 24, 2020

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Version/s: 2019.2.0a3, 2020.2.0a9

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

[Tilemap] Can't erase items from tilemap as eraser tool changes to paint...

2D

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Apr 24, 2020

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Version/s: 2020.2.0a8, 2020.2.0a9

The Eraser tool changes to Paint brush tool while erasing from the tilemap Steps To Reproduce: 1. Open the attached project 2. Sel... Read more

1
votes
Fixed

RebindingOperation.WithControlsHavingToMatchPath does not work when spec...

Package: Input System

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Apr 21, 2020

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Version/s: preview.7 - 1.0.0

Steps to reproduce: 1. Open the attached project "Case_1240232" 2. Open "SampleScene" 3. Enter Play mode 4. Press on the "Not Workin... Read more

0
votes
Fixed

"Version Control Check Out Failed" Dialog is black when an exclusively c...

Version Control

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Apr 23, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1.0a23

How to reproduce: 1. Create a new project and connect it to perforce 2. Make sure the "Overwrite Failed Checkout Assets" option in P... Read more

0
votes
Fixed

[Profiler] NullReferenceException thrown when sorting columns in UI Details

Profiling

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Apr 23, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a8

Reproduction steps: 1. Open attached project "Profiler.zip" 2. In Profiler window, load "example.data" 3. In Profiler modules, leave... Read more

0
votes
Fixed

[Timeline] Exception thrown when "New Signal" is created and replaced wi...

Package: Timeline

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Apr 24, 2020

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Version/s: 1.4.0-preview.3, 1.3.2, 1.0.0

When two reactions are created and the Signal of the first reaction is replace with the signal of the second reaction then Exception... Read more

0
votes
Fixed

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

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Apr 24, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simpl... Read more

0
votes
Fixed

Crash when Scene view Shading Mode is set to Wireframe or Shaded Wirefra...

Linux

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Apr 22, 2020

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Version/s: 2020.2.0a4, 2020.2.0a7, 2020.2.0a8

How to reproduce: 1. Create a new project 2. Select the "Wireframe" Shading Mode int the dropdown in the top left corner of the Scen... Read more

0
votes
Fixed

EditorGUILayout.ObjectField selection pop-up for some Components prevent...

Scene/Game View

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Apr 23, 2020

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Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open tester-attached project (EditorGUILayoutBug.zip) 2. Open the SampleScene 3. Open the custom Editor window ... Read more

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