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Project Filter: Console will display error when user searches in the pro...
1. Start Unity 2. On the project window, under search, type either of the following: a)t: "anything here" b)v: "anything here" No... Read more
FBX importer hangs
This bug is relative to upgrading a project with Hololens support. You'll need Unity Editor with Metro Editor Extensions available ... Read more
[Android] Video Player doesn't play on some devices when AutoGraphics AP...
How to reproduce: 1. Open the attached project 2. Make sure that Auto Graphics API is enabled 3. Build and run on Android device Res... Read more
[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity 2) Check if platform is Android in Build Sett... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce: 1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene 2. In the hierarchy select "Capsule" 3. In... Read more
Scenes looses references to scripts from "non Editor" plugins (assemblies)
Reproduction steps: 1. Open project attached. 2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes). 3. Press play. Expected ... Read more
When Dualshock 4 is pluged in, Unity crashes after entering the Play mod...
Reproduction steps: 1. Plug in Dualshock 4; 2. Open the attached project; 3. Open the scene "Stage1"; 4. Enter Play mode; 5. Wait un... Read more
Camera preview shows only Skybox with forward rendering path
Camera preview shows only Skybox with forward rendering path and perspective projection or ortographic projection and both forward a... Read more
Collab - Icon badges in history are not visible if the user resizes the ...
Assuming you have a Collab enabled project, you have done your initial publish and have a a few items submitted as part of your proj... Read more
Bake lightmaps with a processor with more than 32 threads can crash Unity.
Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x00... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX