Search Issue Tracker
Fixed in Unity 5.6.0
Votes
0
Found in
5.6.0b10
Issue ID
888657
Regression
No
[Android] Video Player doesn't play on some devices when AutoGraphics API is enabled
How to reproduce:
1. Open the attached project
2. Make sure that Auto Graphics API is enabled
3. Build and run on Android device
Result: You will hear only sound, but video is not playing
DUT (repro):
Samsung Galaxy S5 [SM-G900F] , Qualcomm Snapdragon 801, Adreno 330, OS 6.0.1
Note: Video works when Auto Graphics API is disabled and one keeps only GLES2 so it is forced on device
Reproducible: 5.6.0b11, 2017.1.0a3
In earlier versions application crashed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [LWRP][ARKit] Camera feed is not seen when using LWRP on iOS devices
- One Input axis does not work after using Input.ResetInputAxes() while both axes are held down
- [UWP] Build fails when the project folder name has non-ascii character.
- Prefab Asset changes are not reflected inside Prefab Editor when Unity Editor is in the Play Mode
- [Audio] DSP Buffer Size sets to Best performance when pressing trying to set to default
Add comment