Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b10
Issue ID
888657
Regression
No
[Android] Video Player doesn't play on some devices when AutoGraphics API is enabled
How to reproduce:
1. Open the attached project
2. Make sure that Auto Graphics API is enabled
3. Build and run on Android device
Result: You will hear only sound, but video is not playing
DUT (repro):
Samsung Galaxy S5 [SM-G900F] , Qualcomm Snapdragon 801, Adreno 330, OS 6.0.1
Note: Video works when Auto Graphics API is disabled and one keeps only GLES2 so it is forced on device
Reproducible: 5.6.0b11, 2017.1.0a3
In earlier versions application crashed
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
PatriciaBarnes
Dec 18, 2021 16:07
That appears to be great however I'm still not too sure that I like it. At any rate, will look far more into it and decide personally!
http://pidownloader.Com