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Crash when adding multiple animation clips to imported model in Import S...
How to reproduce: 1. Download, extract and open user's attached project (Adventure Platformer.zip) 2. In the Project window, navigat... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project 2. Open scene Scenes/SampleScene.unity 3. In the Hierarchy, select the New Sprite gameob... Read more
UnsafeUtility.MemCpyStride's argument sourceStride increments the destin...
Repro steps: 1. Open QA attached project "repro_1065126" 2. Enter Play Mode 3. Observe the Console Expected: The 4th argument of Me... Read more
[XR][Oculus][Android]Building application as an App Bundle fails when re...
How to reproduce: 1. Open "ReproAppBundle" project and build Android application 2. After the build is completed, do not delete the ... Read more
[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
Editor crashes with RenderBufferManager::Textures::GarbageCollect when c...
How to reproduce: 1. Open attached "RTTest" project 2. Enter Play Mode Expected result: Editor does not crash Actual result: Editor... Read more
GrabPass fails if PostPorcessing is enabled before Start of play
Steps to reproduce: 1. Download and open the attached project 2. Enable "PostProcessingLayer" on the camera object 3. Enter play mo... Read more
All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...
How to reproduce: 1. Open any (new) project 2. Import the attached script - Observe the compilation error - The error happens bec... Read more
[2D] Fatal Error when Applying exactly 2 slices to a sprite
[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro: 1. Open attached project 2. Select F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window