Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0f2
Issue ID
1065126
Regression
No
UnsafeUtility.MemCpyStride's argument sourceStride increments the destination pointer instead of the source pointer
Repro steps:
1. Open QA attached project "repro_1065126"
2. Enter Play Mode
3. Observe the Console
Expected: The 4th argument of MemCpyStride increments the source's pointer instead of the destination's pointer and the output is: "0 1 4 1 1 1 1 1 1 1 1"
Actual: The 4th argument of MemCpyStride increments the destination's pointer instead of the source's pointer and the output is: "0 1 1 1 1 0 1 1 1 1 1"
Reproducible with: 2018.2.14f1, 2018.3.0a3
Not reproducible with: 2018.3.0a4, 2018.3.0b8, 2019.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment