Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0f2
Issue ID
1065126
Regression
No
UnsafeUtility.MemCpyStride's argument sourceStride increments the destination pointer instead of the source pointer
Repro steps:
1. Open QA attached project "repro_1065126"
2. Enter Play Mode
3. Observe the Console
Expected: The 4th argument of MemCpyStride increments the source's pointer instead of the destination's pointer and the output is: "0 1 4 1 1 1 1 1 1 1 1"
Actual: The 4th argument of MemCpyStride increments the destination's pointer instead of the source's pointer and the output is: "0 1 1 1 1 0 1 1 1 1 1"
Reproducible with: 2018.2.14f1, 2018.3.0a3
Not reproducible with: 2018.3.0a4, 2018.3.0b8, 2019.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment