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TextMeshPro Material Properties set at runtime are ineffective in Build
Reproduction steps:1. Download and open the attached project 'TextMeshProMaterial.zip'2. Open Scene 'SampleScene'3. Build and Run th... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project2. When asked, enter Safe Mode3. Notice API Updater error in the console Note: Editor needs to ha... Read more
VFX Graph is not updated when Shader Externalization is enabled and the ...
How to reproduce:1. Open the attached "VFX_Externalization.zip" project2. Select the "Test" VFX Graph in the Project window3. Press ... Read more
[URP] [2D] Pixel Perfect camera (experimental) jittery movement increasi...
Reproduction steps:1. Open attached project "PixelPerfectCameraBug"2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected res... Read more
Editor crashes when applying changes to Prefab Mesh via Script
Reproduction steps:1. Open user attached project2. Right-click FILEPATH Prefab3. Click "Merge Meshes" at the bottom Expected result:... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more
[Metal][iOS] GPU crash when warming up shaders with DOTS_INSTANCING_ON k...
Reproduction steps:1. Open the user's attached project2. In the Project window select "Assets/ES/BuildConfigurations/iOSClassicBuild... Read more
[Quick Search] NullReferenceException gets thrown in the Console when cl...
How to reproduce:1. Create a new project2. Open the Quick Search window (either by clicking on the magnifying glass icon or using ct... Read more
[IAP] Multiple same Assemblies error is thrown when upgrading IAP packag...
Reproduction steps:1. Open the attached project "Repo.zip"2. Open the project in Safe Mode and observe the errors Expected result: N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default