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Specific Unicode character not displayed in Console.
- Open attached project- Open the scene called Game (in the Scenes folder)- Press Play and look in the console. All cards and all su... Read more
Build folder for webplayer is different on osx and windows
Behavior is different on osx and windows. On windows, you can't select a folder and file name, since it always uses WebPlayer.This w... Read more
Application.loadedLevelName doesn't report the correct level
Application.loadedLevelName doesn't report the correct level name in the editor unless the scene has been played at least once since... Read more
When you click to rename a child in a prefab, it does not allow you to e...
When you click to rename a child in a prefab, it does not allow you to edit the text in the project view. Repro steps: 1. Launch Att... Read more
Unity's AnimationCurve interpolation method creates glitches
Repro steps:- Open the attached project- Play Scene Test00 and Test01 and notice the 360 degrees looped animation is smooth- Play Sc... Read more
Internal compiler error when using constructor with enum
Open the attached project in Unity. The only thing printed in the console is: "Internal compiler error. See the console log for more... Read more
Mouse Drag input not functioning correctly.
Mouse Drag input not functioning correctly. Repro Steps: 1. launch attached project into Unity 3.5b22. Open scene and hit play3. Try... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected