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[UI][Rect] Dynamically creating Rect crashes the Editor
Repro steps:1) Open project "RectDynam" I attached and the "ECL Main" scene in it2) Play the scene - notice the button and white rec... Read more
Incorrect camera offscreen calculation
Reproduction steps:1. Open the attached project (Repro.zip)2. Open scene "New Scene"3. Play4. Using arrow keys rotate the object and... Read more
[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more
Ios 'release' builds seem to remove custom attributes on functions
iOS builds seem to remove custom attributes on functions with Release scheme. It works fine with Debug scheme. Read more
Removing animation key resets property to 0
Steps to reproduce: 1. Open attached project "778046.zip"2. Open scene "repro"3. In hierarchy, select Cube and open animation window... Read more
[Substance] GetProceduralFloat and GetProceduralColor returns 0 values
Steps to reproduce:1) open project '_SubstancesTest.zip'2) play scene 'sc00' Expected: All 3 spheres have their saturation changed o... Read more
Standard Shader with Transparent Rendering Mode after changes becomes in...
To reproduce the issue follow the steps:1. Open "Unity5_4_Beta7CubeSurfaceTest" project2. Play "CubesTest" scene3. Select "Cube" Gam... Read more
[iOS] Most of the emojis on iOS OnScreenKeyboard are filtered
Steps to reproduce: 1. Create new Unity project2. Add an Input Field to the scene3. Build and run on iOS device4. Click on the Input... Read more
Poor graphic quality on meshes on mobile platforms both editor and device
Scene quality on shading is not smooth when android platform is selected, it is less bad with iOS but it still has issues Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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