Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a10
2021.2
Issue ID
1305527
Regression
Yes
Array selection cycling using the arrow key shortcuts is inconsistent
How to reproduce:
1. Open the attached project
2. Select the "Script" object in the hierarchy
3. Select one of the "testtest" array elements
4. Cycle through them using the up arrow key (expected result: the selection goes all the way to the first element and loops back to the last)
5. Observe that the selection is not of the last element but second last
6. Now cycle again using the down arrow key (expected result: the selection goes all the way to the last element and loops back to the first)
7. Observe that the selection is lost completely
Expected result: the selections loop to first/last array element when cycling through them via the arrow keys
Actual result: the selections are inconsistent, sometimes even lost when reaching the last array element
Reproduced in: 2021.2.0a2, 2021.1.0a10
Not reproducible in: 2021.1.0a9, 2020.2.0f1, 2020.1.17f1, 2019.4.17f1 (Some older versions don't have the looping functionality at all and just stop the selection when reaching the last/first element)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Add comment