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[IL2CPP] Most engine classes (Physics2D, UI..) are stripped out when bui...
To Reproduce: 1. Just build any project which has any Physics2D (or other classes like UI) components .2. Observe that the app crash... Read more
[WSA] WebcamTexture stops playback after minimazing application
Reproduction steps: 1. Build & run the attached project2. Press "Play" button to start web cam texture3. Minimize the window4. W... Read more
Clicks and movements with mouse in the editor causes barely visible whit...
Reproduction steps:1. Open attached Unity project.2. Open and play "Assets\scenes\TestMaskScroll" scene.3. Click and hold left mouse... Read more
Setting Animator component enabled to true don't start the animation
To reproduce:- Open attached project- Open the scene file called "scene"- Play the scene- Click on the button in top left corner Act... Read more
[Optimization] Renderer set to 'Shadows Only' is lightmapped despite bei...
Steps to reproduce: 1. Open the attached project2. Open 'shadow_mesh' scene3. Open 'Lighting' window and bake lightmaps4. When bakin... Read more
Editor crash while trying to debug from VS 2015
Steps to reproduce:1. Create new project.2. Open VS 2015 and attach it to Unity.3. Enter play mode.4. Unity stops working Reproduced... Read more
[iOS] Ipad Splash Screen is shown incorrectly when device is in landscap...
To Reproduce: 1. Build and deploy the attached project (make sure that the iPad is in Landscape orientation)2. Observe that some bla... Read more
[WebPlayer] UnityObject2.getUnity().SendMessage() method missing in IE11
-e: WebPlayer UnityObject2.getUnity().SendMessage() method is missing in IE11 -repro:--build attached example as Webplayer--launch i... Read more
[Perf] GISceneManager.Update taking ~90% processor time on scene start
Reproduction steps:1. Open the project "repro.zip"2. Open the profiler, and turn on "editor profiling"3. Open the scene "_8Artois_HI... Read more
[RenderTexture|Compute] RenderTexture used in ComputeShader does not wor...
To reproduce:- Open attached project- Open "WaterEffect" scene and play- Notice RenderTexture rendered correctly- Build this scene a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
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