Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
863479
Regression
Yes
Editor crashes when loading more than one asset from assetbundle(already in memory) between one frame
How to reproduce:
1. Download the attached project and unzip it using provided password
2. Open test scene
3. Make sure that Assets/Assetsbundle everything is disabled
4. Play the scene
5. Click on the button
6. It will try loading the same asset bundle twice
Result: Unity hangs
Reproducible: 5.5.0f3, 5.5.0p3, 5.6.0b2
Not reproducible: 5.5.0b11
Comments (1)
-
BoboShu
Jan 05, 2017 04:48
same problem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #862004