Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.3f1
Issue ID
854823
Regression
No
Crashing during DrawControllerGizmo process, when changing a gameobject's z scale with convex off in the mesh collider component
Reproduction steps:
1. Open the attached project
2. Select the "cube" game object in the hierarchy
3. Constantly shift the Z axis scale from -20 to 0
Result: Unity crashes with this error: "Runtime Error!
[...]
R6025
-pure virtual function call"
Note: turning on "convex" in the mesh collider component resolves the crashing
Reproducible on: 5.3.7p1, 5.4.4f1, 5.5.0p3, 5.6.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment