Search Issue Tracker
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce: 1. Open new project 2. Add Audio Source to scene 3. Select it in hierarchy 4. Observe in Task Manager Unity taki... Read more
Query performance significantly dropped
How to reproduce: 1. Open attached project (BoxCastPerf.zip) 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler window and... Read more
Error is thrown in console when creating a new script in prefab mode and...
How to reproduce: 1. Create a new project 2. Create and open a new prefab 3. Start creating and attaching a new C# script while in p... Read more
[IET] PostProcessing throws errors and tutorials do not start when Learn...
How to reproduce: 1. Start Unity 2. Select "Learn/Basic Tutorials" 3. Download one of the given tutorials and then start it 4. Wait ... Read more
Prefab loses object references when upgrading from 5.5 to 2018.3
Prefab loses object references when upgrading form 5.5 to 2018.3 - managed to get it down to a package that has only one VFX. Rep... Read more
MenuItems do not get subgrouped by path when creating new MenuItems with...
How to reproduce: 1. Open user's attached project 2. Right click on an asset inside the project view Expected result: inside the me... Read more
Profiler.GetMonoUsedSizeLong always returns 0 when used in Build
How to reproduce: 1. Open the attached "TestFor1057232.zip" project 2. Build and Run 3. Notice that Profiler.GetMonoUsedSizeLong ret... Read more
[Terrain] Crash when painting height/texture on Terrain
Repro steps: - Create/open a Project with Unity 2019.1.0a3 - Create a new Scene - Create a new Terrain GameObject via the Hierarchy ... Read more
[Terrain] Crash when moving Terrain in Scene View
Repro steps: - Create/open project in Unity 2019.1.0a3 - Create a new Scene - Add a Terrain GameObject via the Hierarchy Context Men... Read more
[GPU PLM] GPU Lightmapper bakes significantly slower than CPU Lightmappe...
Steps to repro: 1. Open attached project and 'SampleScene' scene; 2. In the Lighting window select 'Progressive' lightmapper; 3. Ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template