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Particles flicker when GPU Mesh Instancing and Graphics jobs are enabled
To reproduce: 1. Open the attached project (ParticleInstancingTest.zip) 2. Build and Run for PC Standalone 3. Observe the particle ... Read more
Non-allocating physics queries do not work anymore
To reproduce: 1. Open the attached project (BugReport.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. In the console, observe ... Read more
[LightProbes] LightProbeGroup jumps to other additive scene when you pre...
How to reproduce: 1. Open or create a new Unity Project 2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy... Read more
[LightProbes] Tetrahedralization causes artifacts on dynamic gameobjects
Steps to repro: 1) Download the project: https://drive.google.com/open?id=1wfj91rektdYfsxKWJ13h6lHmC0vxjc5h 2) Load 'messedUpProbe... Read more
Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project 2. Open test runner and run tests 3. Notice that test passes even though exception got... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce: 1. Open the user's project. 2. Enter Play Mode. 3. Press "Space" Expected results: The circle falls smoothly Actu... Read more
[Android][VideoPlayer] Video not rendered correctly if the app is built ...
A video played with Unity's VideoPlayer class renders incorrectly (black with artifacts) if the .apk is built using "-executeMethod ... Read more
Editor crashes with SpriteShapeUtility::SpriteShapeUtils_SpriteShapeFill...
How to reproduce: 1. Open attached "MMORPG - Gaya" project 2. Observe the crash Reproduced with: 2018.2.3f1, 2018.2.10f1, 2018.3.0b... Read more
[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...
To reproduce: 1. Open attached project "MSAADepthBug.zip" 2. Open "MSAADepthBugDemo.unity" scene 3. Build for iOS device 4. Deploy t... Read more
Unable to maximize editor if it was minimized while an extra window with...
Steps to reproduce: 1. Create a new project 2. Open Help/About 3. Minimze unity through the Windows taskbar 4. Attempt to maximize ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map