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Texture thumbnail on Project View and Select Texture window is wrong in ...
Linear color space only Steps:1. Open repro project (please use the one from comment)2. On Project View, make the thumbnail to large... Read more
[Animation Editor] Keyframes overlap the first row while scrolling down
Steps:1. Open repro scene2. Select the LogoUI object and open Animation Editor3. Resize the Animation Editor to smaller window size ... Read more
When importing same asset the second time, button "All" does not select ...
Steps to reproduce:1. Open a new project2. Download and import either LeanTween, Skybox or SteamVR asset package3. Import the same p... Read more
Crash upon exiting Unity
How to reproduce:1. Open Unity2. Load user-submitted project3. Select 'W001_WaterWorld.unity'(alternatively 'R000_PresentationScene.... Read more
Setting the cameras culling matrix breaks culling for oblique matrices
Steps to reproduce:1. Open the attached project2. Open "TestScene"3. Select Main Camera4. Select "Use Projection Matrix"5. Visualize... Read more
[DX12 Compute Shader] Use RederTexture with format RGB565 and ARGB1555 i...
Steps:1. Open repro scene, make sure you are using DX12 editor2. Hit Play3. Crash Note: Open BasicComputeShader.cs to change render ... Read more
Standard shader MeshRenderer invisible on Android Vulkan
Simple scene with just a MeshRenderer with Standard shader and a Camera. Object not rendering on device. Repro steps:1. Open scene.u... Read more
Unable to drag folder/sprite into Assets on Win10
Unable to drag folder/sprite into Assets on Win10 1. Try to drag a folder/sprite from a Windows Explorer window into Assets Expected... Read more
[Vuforia] Duplicating an ImageTarget gameObject links the Materials show...
1. What happenedWhen an ImageTarget gameObject is duplicated, and the Image Target on the Image Target Behavior script is changed on... Read more
[Vuforia] AR camera configuration file changes are not saved
[Vuforia] AR camera configuration file changes are not saved When making changes to configuration file of AR camera, for Image Datab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used