Search Issue Tracker
Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...
Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more
[TextMeshPro] Nested UI Panels Overlap while creating Prefab.
Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Steps... Read more
[Timeline] Input field not highlighting while dragging and dropping obje...
What happened:Input field is not highlighting while dragging and dropping object in timeline window Steps to Reproduce1.Open Unity2.... Read more
[ConfigurableJoint] Motion and Angular Motion doesn't update in game whe...
Reproduction steps:1. Open the attached project.2. Open and play the 'Test' scene.3. Select 'Beyblade1 > Hanger' game object.4. C... Read more
[Regression] Freeze/crash when creating & destroying a lot of GUI canvas...
How to reproduce:1. Download attached project file and open "RMRoot" scene2. Enter Play Mode and wait for the loading screen to disa... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more
Particles glitch and show visual artifacts when ribbon count is higher t...
Steps to reproduce: 1. Open attached project2. Open 'Sample' scene3. Select 'Particle System' in the Hierarchy4. Observe Scene and/o... Read more
[Vuforia] No option to switch Off the AR camera
AR camera gets enabled automatically in each scene of the project with Vuforia Enabled in Player Settings. Developer may not need AR... Read more
Auto Sync Transforms does not sync correctly when using AddRelativeForce
To reproduce:1. Open users attached project "AddRelativeForceBug.zip"2. Open "Test.unity" scene3. Enter play mode4. Press space and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used