Search Issue Tracker

Fixed in Unity 5.2.4

Votes

0

Found in

5.2.2f1

Issue ID

738356

Regression

No

IL2CPP should not strip out methods of Nested Classes marked with [Preserve]

IL2CPP

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

-e: Using the [Preserve] attribute works great for class methods, except nested classes. For nested classes, IL2CPP seems to strip them out regardless of whether a [Preserve] attribute has been added

-repro:
--open attached project
--add Runner.cs to scene
--save scene
--build and run IL2CPP build
--NOTICE the loglines:
---Found 0 constructors in class Bar
---Found 1 constructors in class Foo
---Found 0 constructors in class Foo.FooNested

--while it should actually look like below since FooNested is marked with [Preserve]:
---Found 0 constructors in class Bar
---Found 1 constructors in class Foo
---Found 1 constructors in class Foo.FooNested

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.