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[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more
[OSX] Building android apk for the first time crashes editor
Steps to reproduce: 1. Create new project and switch platform to Android 2. Import 'Unity Samples: UI' project from asset store 3. ... Read more
angle between identical vectors is not 0
-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more
Build crashes on AssetBundleManager.LoadLevelAsync
Crash results in the following error in Xcode: EXC_BAD_ACCESS (code=2, address=0x16f193f90) Steps to reproduce: 1. Open User's atta... Read more
[Cinemachine] Setting Recentrering Time to 0 breaks the plugin
Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "VirtualMachine" in Hierarchy. 4. Observe that Recen... Read more
Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompi...
Steps to reproduce: 1. Download Anything.zip and open "main" scene 2. Open SwfSound.cs 3. Enter play mode 4. Edit script (press spa... Read more
Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps: 1. Open User's project 2. Select "Temple of Heliogabalus" in hierarchy 3. Set scale to some other value 4. Repea... Read more
Collab : Compiling is a blocking operation. It will block other operatio...
Assuming you have a Collab enabled project. You have done the first publish. A folder containing scripts and assets exist on your pr... Read more
Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when c...
Steps to reproduce: 1. Download 885820_repro.zip and open "new" scene 2. Open Animation window 3. Select "Player" game object 4. Ti... Read more
[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...
Reproduction steps: 1. Open the attached project. 2. Build and run it on device. - Application crashes. Alternative reproduction s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects