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[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
[GPU PLM] Progressive updates doesn't work on first bake after opening t...
When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more
[XR SDK] [Oculus] Skybox is not rendered on right eye when switching Cle...
Reproduction steps:1. Open the attached project ("1240171Repro.zip")2. Open the "HandsInteractionTrainScene" scene3. Set Stereo Rend... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets of... Read more
Package manager shows displayName error in package Samples dropdown
Package manager samples display missing displayName errors even when the examples have displayNames Repro Steps:1. Open project and ... Read more
[VFX Graph][Mobile] Bitonic sort exceed maximum supported workgroup size
.How to reproduce:1. Open the attached "Project.zip" Project2. Change the build target to "Android"3. Make sure that Graphics API is... Read more
Unity hangs up when adding "Blend Mode" component from "Blend Modes" Ass...
Reproduction steps:1. Open user's attached project "New Unity Projectmthrt.zip"2. Open "SampleScene"3. Click on "Sprite" GameObject ... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more
[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...
Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more
[URP] Null reference on opening the general tab of URP asset for a proje...
Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size