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Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce:1. Open the attached "case_1158168" project2. Open and Play "SampleScene" Scene3. Select "Main Camera" GameObject4.... Read more
[HDRP] Transparent materials are rendered outside of the Scene View when...
How to reproduce:1. Create a new HDRP template project2. In the Project Window find and click on the HDRenderPipelineAsset3. Set Lit... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce:1. C... Read more
The changes are applied when renaming Animation property in the Animatio...
How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce:1. Open Users attached project "InvProFromStore.zip"2. Navigate to Assets -> Devdog -> InventoryPro -> D... Read more
Low resolution aspect ratio not working on windows
Steps to reproduce : - create a new project- add a cube and a text to the scene- change the windows text size from 100% to 150%- in ... Read more
Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project- import the texture attached- select the texture and notice the thumbnail is lighter tha... Read more
Timeline in-line curve keys no longer have a contextual menu for keys
When editing keys using the in-line curves of Timeline, RMB-click on a key no longer pops a contextual menu for changing interpolati... Read more
UIElements window instance breaks when updating the window
How to reproduce:1. Open the attached project ("DialogBoxResearch.zip")2. In the Dialogs tab, select "NewDialogPrefab"3. Open "Dialo... Read more
[MacOS] SetCursor doesn't work consistently for built
Steps to repro:1. Open original project "CursorBug.zip"2. Build and Run3. Start clicking "Change Scene" constantly Actual result: Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open