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[.NET 4.X] Instead of showing which package needs to be enabled to fix c...
Steps to reproduce: 1. Open attached project 2. In console, notice errors: - Assets/Test.cs(8,9): error CS0246: The type or namespa... Read more
[Windows] Upgrading project from 2017.* to 2018.* changes Cinemachine Vi...
To reproduce: 1. Download attached project "TimelineBugRepro2018_UpgradedFrom2017.zip" and open in Unity 2017.4.11f1 2. Open "Actua... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project 2. Open "Probuilder_UnlitShaderIssue" scene 3. Walk around in front of red surface with cube behind it. 4. ... Read more
Closing the 'Shader' dropdown menu when inspecting a Material fills the ...
How to reproduce: 1. Create a new Unity project 2. Create a new Material 3. Select the Material and in the Inspector window open and... Read more
[Mac] Package manager error occurs while resolving packages on creating ...
Package manager error window appears on creating a new project while resolving packages. The user is able to create the project but ... Read more
[XR] Frame debugger will render next frame sometimes even though play m...
If you have the frame debugger doing and an active HMD and click on or arrow up/down through the list of draw calls sometimes there ... Read more
InputField's Image doesn't extend to fit the length of the "Text" field'...
Repro steps: 1. Open QA attached project "repro_1083649" 2. Expand "Canvas" and then select "InputField" in the Hierarchy 3. Delete ... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when enterin...
How to reproduce: 1. Open attached "pong-tdd1" project 2. Open project's solution in Rider 3. Search all (Ctrl + T), enter "TestLaun... Read more
Unity 2018.2.7f1 Windows standalone crash on first run due to UnityPlaye...
Reproduction steps: 1. Open the attached project ("1082241Repro.zip") Expected result: Project starts normally Actual result: Edito... Read more
Editor hard crashes when script causes stack overflow in Windows 7
How to reproduce: 1. Open attached "CustomUISystemCrashSample" project 2. Load Scene "Test Forms" and enter Play Mode Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1