Search Issue Tracker
[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce:1. Open the attached "FilterModeTest.zip" project2. Make sure Android Target is selected in Build Settings3. Make s... Read more
Sprite Shape Height Interpolation is Linear when using Continuous Interp...
Reproduction steps:1. Open attached project "Shape_Interpolation"2. Open "Scene"3. Check that Spline is being interpolated Continuou... Read more
[Hub] Hub installer fails when Hub is in the Windows Programs and Featur...
How to reproduce:1. Install Unity Hub2. Go to the directory where Hub was installed in step 13. Delete the "Uninstall Unity Hub.exe"... Read more
Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps:1. Open attached project and scene "Factory"2. In Hierarchy window, create new GameObject and select it3. In Insp... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce:1. Open the attached project "Case_1285042"2. Switch to IOS support3. Deploy the project to a device with Xcode4.... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce:1. Open attached project "Case_1278594" and load Scene "ParticleScene"2. Select the GameObject "Particle System" in... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
[Mac] "Cancelling Display Dialog" Error thrown when switching Active Inp...
Reproduction steps:1. Create a new Project2. Go to Projects Settings -> Player -> Active Input Handling and change from "input... Read more
[Addressables] Fails to load AdditionalContentCatalog in fast mode
Reproduction steps:1. Open attached project "Project1" from "AdditionalCatalogs.zip"2. Open attached project "AddressablesUpdatingPa... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a cube and drag it into the Project Window to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used