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Fixed in 2021.1.X

Fixed in 2020.2.X

Votes

4

Found in

2020.2.0b3

2021.1

2021.1.0a1

Issue ID

1283400

Regression

Yes

[Mac] "Cancelling Display Dialog" Error thrown when switching Active Input Handling

MacOS

-

Reproduction steps:
1. Create a new Project
2. Go to Projects Settings -> Player -> Active Input Handling and change from "input manager (old)" to Input System Package (New)

Expected result: changes to a new input system package
Actual result: Throws an error "Cancelling Display Dialog : This should not be called when a View's DrawRect Method is in progress"

Reproducible with: 2020.2.0b3, 2020.2.0b8, 2021.1.0a1
Not reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b2

Tested on macOS Catalina 10.15.6
Does not reproduce on Windows

  1. Resolution Note (fix version 2021.1):

    Fixed in Unity 2021.1.0a8

  2. Resolution Note (fix version 2020.2):

    Fixed in Unity 2020.2.0b14

Comments (1)

  1. B4ttleCat

    Oct 26, 2020 23:23

    I can also confirm this is an issue for 2020.2.ob5, 2021.2.0a2. It is *not* an issue with 2020.1.6f1.

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