Search Issue Tracker

Fixed in 2021.1

Fixed in 2020.2

Votes

4

Found in

2020.2.0b3

2021.1

2021.1.0a1

Issue ID

1283400

Regression

Yes

[Mac] "Cancelling Display Dialog" Error thrown when switching Active Input Handling

MacOS

-

Reproduction steps:
1. Create a new Project
2. Go to Projects Settings -> Player -> Active Input Handling and change from "input manager (old)" to Input System Package (New)

Expected result: changes to a new input system package
Actual result: Throws an error "Cancelling Display Dialog : This should not be called when a View's DrawRect Method is in progress"

Reproducible with: 2020.2.0b3, 2020.2.0b8, 2021.1.0a1
Not reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b2

Tested on macOS Catalina 10.15.6
Does not reproduce on Windows

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in Unity 2021.1.0a8

  2. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in Unity 2020.2.0b14

Comments (1)

  1. D9659757c600ea0ef6885df9f2e9bac4?d=mm

    B4ttleCat

    Oct 26, 2020 23:23

    I can also confirm this is an issue for 2020.2.ob5, 2021.2.0a2. It is *not* an issue with 2020.1.6f1.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.