Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.3.X
Votes
0
Found in
2019.4
2020.2
2020.2.0b7
Issue ID
1285042
Regression
No
[IOS]App is crashing when it is switched out of focus and focused again while it is in reverse portrait
Steps to reproduce:
1. Open the attached project "Case_1285042"
2. Switch to IOS support
3. Deploy the project to a device with Xcode
4. In the app press "Portrait upside Down" button
5. Put the app to the background
6. Get back to the app
Actual results: App crash or freeze
Reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8
VLNQA00237 iPhone 6S A7 13.7
VLNQA00190 iPhone 5S A9 12.4.8
VLNQA00189 iPhone SE A9 11.4.1
Unable to test with due to build fails in Unity editor with 2018.4 and 2021.1
Not reproducible with:
VLNQA00230, Oneplus OnePlus6T (ONEPLUS A6013), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00010, Samsung Galaxy S8 (SM-G950U), Android 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Note: While USB is connected to the Mac the app might not turn on again, instead just render a grey screen
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering orbs appear when using RenderTargetHandle
- UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
- Animated model translated down when interrupting a transition
- UI Toolkit text splits when changing PanelSettings scale
- Error "NullReferenceException" is thrown when selecting folders from the folder panel or closing the folder panel with EditorUtility.OpenFolderPanel() in use
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a8.1447
Resolution Note (fix version 2020.3):
Fixed in 2020.3.24f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.34f1