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Won't Fix

Votes

0

Found in

2019.4

2020.1.7f1

2021.1

Issue ID

1282536

Regression

No

[Animation] GameObject's Position on Axis is changed when default value should be kept

Timeline

-

How to reproduce:
1. Open the attached project's Scene labeled "Level_2"
2. Open a Timeline Window and dock it in the Editor (Window>Sequencing>Timeline)
3. In Hierarchy, select the "Pillar" GameObject
4. Observe the Scene View

Expected result: GameObject's Position X value should not be changed
Actual result: GameObject's Position X value is changed

Reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Couldn't test with: 2018.4.28f1 (Project breaks)

  1. Resolution Note:

    Partial write to Transform values (Position, Rotation and Scale) isn't supported.

    The Animation System (on which Timeline depends to animate component values) doesn't support partially animating position, rotation or scale for performance reasons. Removing the X, Y or Z channel will result in 0 being written.

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