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2
votes
Fixed

Setting HideFlags.HideInInspector on a prefab's component shows the comp...

Asset - Database

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Sep 19, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (hideFlags.zip) 2. Open the Sample Scene 3. Select the Cube game object in the Hierarchy... Read more

0
votes
By Design

overrideSprite is being set to null when no longer hovering on Image

uGUI

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Sep 17, 2018

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Version/s: 2017.4.10f1

To reproduce: 1. Open my project attached (SpriteOverrideRepro), scene "case_1082037-BugExampleScene" 2. Enter Play mode 3. Click Th... Read more

0
votes
Fixed

[Linux] Building Player popup changes displays/heads with mouse

Linux

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Jun 05, 2018

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Version/s: 2018.2.0b5

To reproduce: 1) Create new project 2) Build a player 3) During the process (when the progress bar appears), move the mouse to a dif... Read more

0
votes
By Design

SerializedProperty.PropertyField is not editable in an EditorWindow when...

IMGUI

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Sep 19, 2018

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Version/s: 2018.3.0a6, 2018.3.0b1

How to reproduce: 1. Open the attached "TestFor1082565.zip" project 2. In the top menu bar click Test -> My Window 3. In the recentl... Read more

0
votes
Duplicate

Depth is not written to depth texture when using Camera.SetTargetBuffers...

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Open project 2. Build and run 'main' scene 3. Observe, that scene is fully in black color 4. Open 'CustomRT' scrip... Read more

0
votes
Fixed

[UI] Per-renderer lightmap preview is not cleared after disabling GI and...

Progressive Lightmapper

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Sep 19, 2018

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Version/s: 2019.1.0a1

Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more

0
votes
Not Reproducible

Preferences window doesnt expand properly

Themes

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Sep 19, 2018

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Version/s: 2018.3, 2018.3.0a9

Steps to reproduce : - go to Unity > Preferences and notice the window doesn't expand properly *Note: Only happens on OSX. Could o... Read more

0
votes
Fixed

[TIlemap] Tilemap collider has gaps on scaled tilemaps when composite co...

Physics2D

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Sep 16, 2018

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Version/s: 2018.2.2f1

How to reproduce: 1. Open the user-submitted project 2. Observe both Tilemaps and their colliders Expected result: The tilemap coll... Read more

0
votes
Duplicate

[Android] Incorrect bit patterns are being printed when using IL2CPP in ...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open attached project 2. Make sure to build with IL2CPP 3. Build and run to Android device 4. Check logcat for the ... Read more

0
votes
Fixed

Unity crashes when instantiating a Prefab with Box Collider 2D and Compo...

Physics2D

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Sep 17, 2018

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Version/s: 2018.3.0b1, 2018.3.0b3

How to reproduce: 1. Open the attached project (BoxCollider2DIssue.zip) 2. Enter the play mode Expected result: Prefab is instantia... Read more

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