Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.6f1
Issue ID
1082569
Regression
No
Depth is not written to depth texture when using Camera.SetTargetBuffers and RenderTexture.antiAliasing in a specific project
To reproduce:
1. Open project
2. Build and run 'main' scene
3. Observe, that scene is fully in black color
4. Open 'CustomRT' script, comment 33, 34 lines
5. Build and run 'main' scene, notice that objects are properly rendered in the scene(image attached)
Reproduced: 2017.3.2f1, 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0b1, 2019.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" error is thrown when swapping between built-in and URP depending on assets loaded out of asset bundles
- Objects receive a black outline in Ray Traced Screen Space Reflections
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
This is a duplicate of issue #847967