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Duplicate

Votes

0

Found in

2018.2.6f1

Issue ID

1082569

Regression

No

Depth is not written to depth texture when using Camera.SetTargetBuffers and RenderTexture.antiAliasing in a specific project

Graphics - General

-

To reproduce:
1. Open project
2. Build and run 'main' scene
3. Observe, that scene is fully in black color
4. Open 'CustomRT' script, comment 33, 34 lines
5. Build and run 'main' scene, notice that objects are properly rendered in the scene(image attached)

Reproduced: 2017.3.2f1, 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0b1, 2019.1.0a1

  1. This is a duplicate of issue #847967

    Stencil buffer breaks in OnRenderImage when MSAA enabled

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