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VCS: add user option to disable overlay icons (some people don't use edi...
Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get late... Read more
[Linux] Editor crash after activating custom editor in DynamicVBO::FillQ...
To reproduce:1) Open attached project2) Add Assets/test_geometry/fox_psycho_fbx into scene3) Attach JigsawMesh script to the root of... Read more
[Hub] New warning messages gets hidden behind the first one when there a...
How to reproduce:1. Open Unity Hub2. Have two warnings appear(by having new Cloud projects, and installing Unity version without eno... Read more
[Preset Manager] Preset of .skp file don't have the same properties as S...
Preset of .skp file doesn't have the same properties as SketchUpImporter. Steps to repro:1. Create a new project.2. Import attached ... Read more
[Preset] Clicking on "select nodes" of SketchUpImporter preset throws In...
Clicking on "select nodes" of SketchUpImporter preset throws IndexOutOfRangeException. Steps to repro:1. Create a new project.2. Imp... Read more
[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...
Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro:1. Create a new or open attached ... Read more
System becomes slow when using a Particle System with a Material that ha...
When using a Particle System with a Material that has a Shader that uses a Custom Shader GUI it will end up in a state where every r... Read more
There is no possibility to download a Collab project more than once when...
How to reproduce:1. Open Unity Hub2. Download the project from the cloud3. Try to download it the second time Reproducible with: Uni... Read more
3D Template's default "Sample Scene" has "Auto Generate" lighting settin...
How to reproduce:1. Open attached project "LightMapTest.zip" (or create a new project with 3D template)2. Compare "Sample Scene" lig... Read more
[Improved Prefab] "Assertion failed" Exception is thrown on after revert...
"Assertion failed" Exception is thrown on after reverting changes in prefab Steps to repro: 1. Create a new Project2. Hierarchy >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open