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Editor crashes when playing MPEG2 video in Inspector
How to reproduce: 1. Download and open attached "VR Previz Prep" project 2. Select video "Screen4" in Project Tab under Assets/Media... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce: 1. Open user's attached project (MSAADepthBug.zip) 2. Enter Play mode 3. Observe Game window Expected: no ghosting ef... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce: 1. Open or create a new Unity project 2. Import the attached script "PrefabUtility" and open it with Visual Studio... Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce: 1. Create new project 2. Make sure you don't have TextMesh Pro installed 3. Go to the Edit -> Settings -> TextMes... Read more
[IL2CPP] Building Development Build fails when Script Debugging is enabl...
How to reproduce: 1. Open a new Unity project 2. In the Player Settings, set the Scripting Backend to IL2CPP 3. In the Build Setting... Read more
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regard... Read more
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity 2. Navigate to Textures > Boot and select Boot.spr... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip) 2. Select "animation" asset in the Project view 3. In the Import Set... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce: 1. Open the user-submitted project and open the "SampleScene" 2. Disable the "Panel" object under GameUI -> Canvas... Read more
[iOS] Unable to establish WebSocket Secure connection on device
To reproduce: 1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip" 2. Open "Main.unity" scene 3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project