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[Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDBinding on c...
-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more
Internal error communicating with the shader compiler process when SV_Pr...
How to reproduce:1. Open attached "ShaderTest.zip" project2. Set Graphics API to OpenGLCore3. Select TestShader asset4. In the Inspe... Read more
[Shader] Editor gets blank on selecting "Use full Sampler precision by d...
-Editor gets blank on selecting "Use full Sampler precision by default" option in Shader precision model.-It also occurs on HDRP &am... Read more
[UI Toolkit] PropertyField can not have no label
It is not possible to tell a PropertyField that it should not have a label. Passing null into the label argument will not work as it... Read more
Unity Editor crashes when building a scene that has a Game Object with T...
How to reproduce:1. Open attached "case_1286422.zip" project2. Build Scenes/SampleScene scene Expected result: Build is completedAct... Read more
[XR] Fatal error!GetManagerFromContext: pointer to object of manager ‘(n...
How to reproduce:1. Open attached "EQUIS.zip" project Expected Result: The project opensActual Result: Error "Fatal error!GetManager... Read more
[HDRP][LightProbe] VFX doesn't work with Light Probe Proxy Volumes
Repro steps:1. Import the attached package and open the ReproScene2. Observe that the VFX is uniformly receiving the same light prob... Read more
[ProGrids] Two overlapping menus appear in the Scene view
How to reproduce:1. Create an empty project2. Install ProGrids package3. In the Scene view, expand and collapse the ProGrids dropdow... Read more
Non-development Apple silicon builds don't run
Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size