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Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...
To reproduce:1. Open attached project2. Enter play mode How to get to this state:1. Create a new vehicle with EasySuspension2. Set t... Read more
[OSX] EditorUtility.OpenWithDefaultApp() do not open websites with https
To reproduce:1. Open attached project ("769513.zip")2. Open "test" scene3. Play the scene Expected behavior: link should be opened w... Read more
Making a standalone build with Capture Display selected as Mac Fullscree...
Making a standalone build with Capture Display selected as Mac Fullscreen Mode does not to switch to fullscreen during runtime. 1. W... Read more
[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more
Some GUI elements are selected on Android, without selecting them
When using uGUI elements(on uGUI sample projects, Menu3D scene), some of them are left marked/selected even though they are not pres... Read more
[FrameDebugger] Prieview of Draw mesh shows nothing
Repro steps:1) Open the project and only scene in it2) Open Profiler and enable Frame Debugger3) Select Draw Mesh and notice there i... Read more
Editing Lightmap exr files does not update scene
Steps to reproduce:1) open the attached 'downloads.zip' project2) open scene 'main'3) drag file from 'Files to drop' folder into pro... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more
[CharacterController]Trigger-CharacterController inaccuracy
Steps to reproduce:1. Download the project and open the scene named "BugScene".2. Notice that both game objects "Rigidbody+Collider"... Read more
[ImageEffects] TCG LUT Filtering does not give “Invalid LUT import setti...
An incorrect Filtering Mode on an LUT's import settings does not result in "Invalid LUT import settings" warning on the TCG componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message