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CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...
How to reproduce:1. Download the tester-submitted package(BugRepro)2. Create a new Unity project3. Import the package4. Open BugScen... Read more
[Addressables] Exception is thrown when accessing AssetReference.Asset b...
How to reproduce:1. Open the attached project ("case-1155313_addressables")2. Open the repro scene ("SampleScene")3. Build Player Co... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
Usymtool does not support arm64e
Apple's new A12 bionic chips use a new architecture called arm64e that the usymtool tool doesn't recognize. Therefore when building ... Read more
[iOS] UnityWebRequest Asset Bundle stalls when downloading
How to reproduce:1. Download the attached BundleDownloadRepro.zip and enter the password (The password is in the comments)2. Go to F... Read more
Memory leaks and Editor crashes/freezes when code is stuck in for-loops ...
How to reproduce:1. Open attached project2. Select Grid3. Change it's Size value to 0.1 Reproducible with: 2017.4.27f1, 2018.4.1f1, ... Read more
"Fatal Error! guid is uninitialized" error is thrown when trying to open...
A Customer tried to extract the Materials from the Model "Ground", then Unity crashed giving Him this Error and He can't start the P... Read more
TextMeshPro Distance Field (Surface) material not working with HDRP
Steps to reproduce: 1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new Textmesh PRO (TMP) 3D obje... Read more
Audio file preview Inspector breaks and throws NullReference exceptions ...
How to reproduce:1. Open the user-submitted project ("OggPreviewTest.zip")2. Select the "Test.ogg" file3. In Its Inspector window pr... Read more
[UIElements] Overflow.Hidden has no effect after updating the parent ele...
How to reproduce:1. Open the attached project ("BorderRadiusClippingBug.zip")2. Go to "Bug" -> "Open Window"3. Observe the red el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes