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Faraway objects can be seen through walls when DirectX11 and Feature Lev...
How to reproduce:1. Open the user's attached project "UWP_BugReport.zip"2. In Build Settings, set the Platform to PC, Mac & Linu... Read more
[Android]Time.unscaledDeltaTime does not match Time.deltaTime when TimeS...
Steps to reproduce:1. Open user's attached project "time.zip"2. Build it on Android3. Press "Start" and then "Stop" a second or two4... Read more
[XR][Quest][Multiview] Right eye flickers or renders a black image on th...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Make sure the shader used for Left Controller is Particles/Stan... Read more
[Post-Processing] Error when Built-in VR package is disabled
Reproduction steps:1. Open the attached project ("Bug Test.zip")2. Open the Console window Expected result: No errors thrownActual r... Read more
[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
[ParticleSystemForce] Properties dropdown icons present under Particle S...
After creating Particle System Force Field, In Inspector window 'Direction', 'Gravity', 'Rotation' and 'Drag' properties dropdown ic... Read more
[ECS] SystemState components may not be removed via SetArchetype error w...
Reproduction steps:1. Open attached project "SetArchetype.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click the "... Read more
[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...
How to reproduce:1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene"2. In Hierarchy window, select Particle Syste... Read more
Crash on ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject when red...
Reproduction steps:1. Open the attached project ("1266041.zip")2. Open "CrashScript.cs"3. Select "CrashPrefab" in Assets so that its... Read more
[2D] Null reference exception thrown on changing values of a material wh...
Null reference errors are thrown if custom material properties are changed while the animation window is open Steps To Reproduce: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument