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0
votes
Won't Fix

[Terrain] Reset functionality is not working on Fill heightmap Using Nei...

Terrain

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May 03, 2019

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Version/s: 2019.2.0a14

Reset functionality is not working on Fill heightmap Using Neighbours Steps to reproduce: 1. Create a new Project2. Create a Terrain... Read more

0
votes
Fixed

[Preset] FBX preset's animation root node value is not updating in Realtime

Asset - Importers

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May 03, 2019

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Version/s: 2019.3.0a2

FBX Preset's animation root node value is not updating in Realtime Steps to Repro:1. Create a new or open attached project2. Import ... Read more

0
votes
Won't Fix

Collaborate allows filenames on macOS that are illegal on Windows which ...

Package: Collab Proxy

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Apr 30, 2019

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Version/s: 1.2.16

How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more

0
votes
Won't Fix

Editor crashes on Scripting::ScriptingWrapperFor when in Play Mode, afte...

Asset - Importers

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Apr 19, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("New folder")2. In Project window go to "Runtime" > "Tiles" and select "New Tile Ba... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps:1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it2. Select ParticleSystem prefab instance3. ... Read more

1
votes
Fixed

The Entity Debugger shows incorrect read/write permissions on component ...

Package: Entity Component System (ECS)

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Apr 20, 2019

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Version/s: 0.0.12-preview.31, 0.5.1

How to reproduce:1. Open the attached project ("Entity Debugger")2. Open the Entity Debugger3. Enter Play Mode4. Inspect "NewBehavio... Read more

0
votes
Fixed

ParticleSystemRenderer component appears after ParticleSystem component ...

Inspector Framework

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May 03, 2019

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Version/s: 2019.1.1f1, 2019.3.0a2

Steps:1. Add "GameObject -> Create empty" and make a prefab out of it2. Select GameObject prefab instance in Hierarchy3. Add Part... Read more

4
votes
Fixed

Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...

Graphics - General

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project from "RenderDocCrash.zip"2. Right-click on the "Game View" Tab and then click on "Lo... Read more

0
votes
Fixed

Changes made to Asset outside Unity are not applied during Play Mode whe...

Asset - Database

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May 01, 2019

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Version/s: 2019.1.0a13, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1150790"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more

0
votes
By Design

[Terrain] Texture is missing when created a new Terrain

Terrain

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May 03, 2019

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Version/s: 2019.1.0f2

Texture is missing when created a new Terrain Steps to reproduce: 1. Create a new Project2. Create a Terrain object Actual Result: T... Read more

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