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Fixed in 2020.1

Votes

0

Found in

2019.1.0a13

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1150790

Regression

Yes

Changes made to Asset outside Unity are not applied during Play Mode when "Recompile After Finish Playing" is set in preferences

Asset Import Pipeline

-

Steps to reproduce:
1. Open the attached project "Case_1150790"
2. Navigate to Project -> Assets -> Scenes and open "SampleScene"
3. Navigate to Edit-> Preferences-> General and set "Script Changes While Playing" to "Recompile After Finish Playing"
4. Enter Play mode
5. Edit the Asset "blue" outside of Unity with another program like "Paint" and save it
-- Notice how changes to the Asset were not applied
-- Exiting Play mode will update the Asset

Expected results: Assets without script applies changes during Play mode
Actual results: Assets without script does not change does not apply changes during Play mode

Reproducible with: 2019.1.0a13, 2019.1.1f1, 2019.2.0a14, 2019.3.0a1, 2020.1.0a25
Not Reproducible with: 2017.4.26f1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a12

Note: Sometimes after exiting Play Mode assets do not update at all

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in: 2021.1.0a8

Comments (1)

  1. 3a28fa31667698e364e367d5174934b9?d=mm

    hal11

    Mar 08, 2021 05:59

    It says "Fixed in 2020.1", but I reproduced it in 2020.1.17f1.
    And also reproduced in 2020.2.7f1.
    Will this fix be in Unity 2020?

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