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Scene can't be loaded after renaming the folder it's in and reopening th...
Repro steps: 1. Open QA attached project "repro_1066714" 2. In the Project Window rename the folder "Scenes" to whatever 3. Close an... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Close and reopen the project 4. Enter Play Mode Expected: Unity en... Read more
First asynchronous call is returned immediately when using Async Await
Reproduced on: 1. Download "AsyncAwaitTest-master.zip" project and open in Unity 2. Enter Play mode Expected: "1 2 3 4 5" is printe... Read more
Network Spawned objects are not UnSpawned on the client side
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Host a server 5. Enter play... Read more
[PLM] Disc Area Light does not affect Light Probes with CPU PLM
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Navigate to the Lighting Settings and make sure th... Read more
[.NET 4.x][IL2CPP] MultiCastDelegate is leaking memory in Built projects
To reproduce: 1. Download attached project "LeakTestCase.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripting Runtim... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more
Unity freezes when undoing a revert prefab instance
Introduced between 2018.4 and 2018.1. Not tested with New Prefanbs (2018.3 alpha 6 or above) yet. Repro steps: 1. Open QA attached ... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps: 1. Open QA attached project "repro_1067090" 2. Op... Read more
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space. Just like the texture importer,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object