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Fixed in Unity 2019.1

Votes

0

Found in

2018.3.0a8

Issue ID

1067071

Regression

No

[PLM] Disc Area Light does not affect Light Probes with CPU PLM

Global Illumination

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Download the attached project and open the SampleScene
2. Navigate to the Lighting Settings and make sure that the Lightmapper field is set to Progressive
3. In the Hierarchy panel select the Area Light game object and set its shape to Disc
4. Bake the lighting
5. Notice that the lightprobes and dynamic objects (spheres) are rendered black

Notes:

- Only affects the CPU lightmapper
- Affects all 2018.3 branches

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