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Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a8
Issue ID
1067071
Regression
No
[PLM] Disc Area Light does not affect Light Probes with CPU PLM
Steps to reproduce:
1. Download the attached project and open the SampleScene
2. Navigate to the Lighting Settings and make sure that the Lightmapper field is set to Progressive
3. In the Hierarchy panel select the Area Light game object and set its shape to Disc
4. Bake the lighting
5. Notice that the lightprobes and dynamic objects (spheres) are rendered black
Notes:
- Only affects the CPU lightmapper
- Affects all 2018.3 branches
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