Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.3p3
Issue ID
1067090
Regression
No
Selecting a GameObject in the Hierarchy highlights more than one GameObject after undoing a revert prefab instance
Not tested with new Prefabs since latest tested version was alpha 5.
Repro steps:
1. Open QA attached project "repro_1067090"
2. Open scene "Sample Scene"
3. In the Hierarchy expand GameObject "Cube"
4. Unparent the child GameObject "Capsule" by dragging it into the Hierarchy ( breaking the prefab instance )
5. Drag "Cube" into "Capsule"
6. Select "Capsule" and click "Revert" in the Inspector
7. Edit -> Undo Revert Prefab Instance or Ctlr+Z
8. In the Hierarchy select "Cube" several times
Expected: GameObject "Cube" gets highlighted
Actual: Several GameObjects are highlighted and after releasing the mouse button they get deselected
Reproducible with: 2017.2.3p3, 2017.4.9f1
Not reproducible with: 2018.1.9f1, 2018.2.2f1, 2018.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment