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Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b13
Issue ID
1033503
Regression
No
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space.
Just like the texture importer, the Model importer should provide an option to convert material colors to sRGB or linear space. If linear is selected then Unity should gamma encode the material colors before embedding them into the resulting material.
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