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InspectorElement breaks layout when it's style variable flewGrow equals ...
Reproduction steps:1. Open the attached project inside of "YogaLayout.zip"2. Open "UIElement Inspector No Grow" Window inside of Win... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro:1. Create a new proje... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro:1. Create a new Project2. Project window > Click o... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce:1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene"2. Select "Parti... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce:1. Open the attached project ("case_1146530-CachingClearCacheBug.zip")2. Make sure that build target is set to WebG... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce:1. Open attached project2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.0a1... Read more
[Mobile] UnityWebRequest fails sending POST request if the server suppor...
Reproduction steps:1. Open the attached project.2. Build and run the "SampleScene" to a device.3. Click "Request".4. After several s... Read more
Swapping "Source Image" on an Image component causes wrong sprite size/c...
Steps to repro:1. Open original project "RF.zip"2. Open "SampleScene" (Assets -> Scenes)3. Enter Play Mode4. Try to swap around i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names