Search Issue Tracker
Package Manager opens on "In Project" menu but then switches to "All Pac...
Package Manager opens on "In Project" menu but then switchs to "All Packages" The Package Manager menu seems to switch from "In Pr... Read more
Text Mesh Pro Importer Window spam the console with lots of error messages
Repro steps: - open the attached project in Unity 2018.3.0a7 When updating a project that uses TMP Pro from 2018.2 to 2018.3 0a7,... Read more
[UX] Selection of sample does not distribute on all views (Timeline, Hie...
[UX] Selection of sample does not distribute on all views (Timeline, Hierarchy, Raw Hierarchy) To reproduce: 1. Open new project a... Read more
Getting "Couldn't parse broadcast" errors when address name is shortened
To reproduce: 1. Open attached project "New Unity Project.zip" 2. Build for standalone 3. Open two instances of the build (I was not... Read more
StreamedBinaryWrite<0>::TransferSTLStyleArray<dynamic_array<TransformMas...
To reproduce: 1. Download attached project "CrushTest.zip" and open in Unity 2. Select "tform@frontend_Agile_Mirage_levelup_exit.fb... Read more
Shader bundle does not rebuild when changing an included HLSL file
To reproduce: 1. Download attached project "ShaderDependenciesHLS.zip" and open in Unity 2. Select "StreamingAssets" folder and del... Read more
[Linux][Editor] When upload 10k files through Collaborate, no window app...
According to this test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/39620 When the Collaborate needs to publish mor... Read more
[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some...
1. What happened [2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some Hexagon tiles to not overlap properly 2. ... Read more
Unity crashes when using Vector graphic (.svd file) on Splash Screen and...
How to reproduce: 1. Open user's project 2. Go to Edit > Project Settings > Player 3. In the Inspector find "Splash Image" section a... Read more
[UWP][IL2CPP] Application freezes when trying to Application.Quit and us...
Repro steps: 1. Open user attached project 2. Build for UWP ( IL2CPP, .NET 4.x ) 3. Open the solution in Visual Studio and build on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.