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0
votes
Fixed

[Regression] Default terrain's material is more specular in 5.6 than in ...

Terrain

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Dec 26, 2016

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Version/s: 5.6.0b3

Prerequisites: You'll need Unity 5.5 and 5.6. Steps to repro: 1. Create new project in Unity 5.5.; 2. Export attached package; 3. ... Read more

0
votes
Fixed

[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...

iOS

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Dec 22, 2016

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Version/s: 5.5.0p2

iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce: 1) ... Read more

0
votes
By Design

Crash on opening project in 5.6.0b3

Editor - Other

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Dec 26, 2016

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Version/s: 5.6.0b3

Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more

1
votes
Won't Fix

If you load a scene using OnPointerDown, the OnPointerUp method is not c...

UI

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more

4
votes
Fixed

TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems

Visual Effects - Legacy

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Dec 22, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Download and open the attached project 2. Drag the Fireworks prefab into the scene 3. Observe the console Ex... Read more

0
votes
Fixed

After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...

Animation

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Dec 27, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Download 865057-repro.zip and open "new" scene 2. Go to Animation window when "Player" object is selected 3. ... Read more

0
votes
Fixed

[Animator]Triggering an animation state in multiple animation layers res...

Animation

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Dec 22, 2016

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project 2.Go to scenes folder and open level scene 3.Press play 4.Wait till player jump ... Read more

0
votes
Fixed

API Updater does not update Profiler.GetRuntimeMemorySize

Profiling

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Dec 22, 2016

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Version/s: 5.6.0b2

Steps to reproduce: 1. Open the attached project (Unity5_BugReport_APIUpdater_Profiler_1.zip) 2. Execute Mainmenu/BugReport/Profiler... Read more

0
votes
Fixed

Crash caused by dragging a Scriptable Object asset

Scripting

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Dec 22, 2016

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Version/s: 5.6.0b2

Reproduction steps: 1. Open attached project (Grocery.zip); 2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_03... Read more

1
votes
Fixed

[Android] [Particles] Particles with receiving and casting shadows enabl...

Android

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Dec 23, 2016

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Version/s: 5.5.0p3

How to reproduce: 1. Open attached project 2. Build for Android 3. See particles moving on screen 4. Touch and hold down on the scre... Read more

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