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InteractionManager doesn't clear connceted controller list from last pla...
Steps to reproduce:1. Download 1137312_repro.zip and open "Test" scene2. Connect the MR controller to PC3. Enter play mode4. Notice ... Read more
Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce:1. Open attached project "DebugLogIssue"2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog)3. Obse... Read more
[HDRP] Reflection probe does not bake HDR data when it's type is set to ...
How to reproduce:1. Open the attached "case_1141637-ReflectionProbeHDR" project2. Open the scene "TestScene" and select "Custom Refl... Read more
[TestRunner] TearDown and UnityTearDown get called on base class first
Steps to reproduce: 1. Open attached project2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is printe... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce:1. Open submitted project (Scream Extractor Crash)2. Open scene SampleScene3. Enter Play Mode Expected result: the ... Read more
Converting RGB value to HSV and back to RGB returns wrong values
How to reproduce:1. Open attached Unity project2. Load scene "SampleScene"3. Enter the Play mode4. Notice Assertion failure in the C... Read more
[Linux] .desktop file location is hardcoded instead of checking XDG_DATA...
To reproduce:1) Have Unity Hub installed, with .desktop file placed in ~/.local/share/applications2) Redefine your XDG_DATA_HOME var... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
[2D SpriteShape] "InspectorWindow does not contain a definition" excepti...
'InspectorWindow' does not contain a definition for 's_CurrentInspectorWindow'error throws when installing 2D SpriteShape package St... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
To reproduce:1. Open user's attached project ("New try")2. Open a scene "close target"3. Save the scene (CTRL+S)-- Editor crashes Re... Read more
All about bugs
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