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0
votes
Fixed

[GLCORE] Render texture is stretched when there are multiple cameras in ...

OpenGL

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce:1. Open attached project (resize test.zip)2. Open "resizetest" scene3. Open the Game window4. Resize the Game window Ex... Read more

1
votes
Fixed

[UWP][WSA] RunInBackground doesn't work on UWP, WSA

Universal Windows Platform

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Jan 05, 2016

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Version/s: 5.2.2f1

Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more

1
votes
Fixed

Dropdown Coroutine couldn't be started

UI

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Jan 03, 2016

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Version/s: 5.3.0f4

Reproduction steps:1) Open users attached project, and proceed to scene "1".2) Go into play mode, open UI dropdown menu and select a... Read more

0
votes
Fixed

When adding a new script to "Script Execution Order" and applying change...

Scripting

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Jan 04, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "__Battleship..." scene3. Go to Script Execution Order (Editor -> Project ... Read more

0
votes
By Design

[Lights] Several lights placed on plane in particular position cause str...

Shadows/Lights

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (SpotLights.zip)2. Open scene: main.3. Move position of some spotlights... Read more

7
votes
Duplicate

[Video] Movietexture, playing video crashes PC and Mac OS X(x86_64 and U...

Video

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Jan 05, 2016

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Version/s: 5.3.1p1

Reproduced with OS X 10.10.5 Also selecting OpneGL in player settings crashes or makes it flicker on windows standalone.Reproduction... Read more

0
votes
Not Reproducible

Baked lighting from emissive surfaces is washed out in Unity 5.x

Progressive Lightmapper

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Oct 05, 2015

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Version/s: 5.3.0b1

Repro steps:1) Open the project EmmisionUnity4 in Unity 4.6.x2) Open the project EmmisionUnity5 in Unity 5.3.x3) Notice the differen... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

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Jan 05, 2016

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Version/s: 5.4.0b2

1. What happenedParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example you... Read more

0
votes
Fixed

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in ...

iOS

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Jan 05, 2016

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Version/s: 5.3.1p1

MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no ... Read more

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