Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
758137
Regression
No
[Lights] Several lights placed on plane in particular position cause strange artifacts
Steps to reproduce:
1. Download and import attached project. (SpotLights.zip)
2. Open scene: main.
3. Move position of some spotlights named: "MoveMe".
Actual result: Lighting distorts according to its position. (GIF)
Expected result: Lighting should be consistent.
Notes: If rendering path is set up to Deferred, not forward, Lights become consistent. Depends on quality settings. If "Pixel Light Count" is highier than your spotlight or pointlight count, it works fine.
Reproducible on: 5.4.0b1, 5.3.1p1, 5.2.4f1, 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
Add comment